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http://oi42.tinypic.com/120qtkp.jpghttps://forums.tigsource.com/index.php?topic=25183.msg710542#msg710542no reverse path finding
http://oi48.tinypic.com/kd7ku8.jpghttps://forums.tigsource.com/index.php?topic=25183.msg726136#msg726136the light editor UI, the light being raytraced, and finally a level being rendered with the light applied
http://oi45.tinypic.com/14udwyq.jpghttps://forums.tigsource.com/index.php?topic=25183.msg726171#msg726171most recent output of my level renderer
http://oi46.tinypic.com/257q1w9.jpghttps://forums.tigsource.com/index.php?topic=25183.msg726564#msg726564Made the renderer support two effect colors
http://oi46.tinypic.com/2lc4rux.jpghttps://forums.tigsource.com/index.php?topic=25183.msg728185#msg728185In a level like this the crocs will quite often end up fighting out above the open air, and end up falling
http://oi47.tinypic.com/rk1lhs.jpghttps://forums.tigsource.com/index.php?topic=25183.msg730589#msg730589main menu
http://oi47.tinypic.com/2qtzpeb.jpghttps://forums.tigsource.com/index.php?topic=25183.msg749217#msg749217The arms and legs ended up needing quite a lot of sprites
http://oi49.tinypic.com/4vs3nk.jpghttps://forums.tigsource.com/index.php?topic=25183.msg751632#msg751632old electrical cords
http://oi50.tinypic.com/2u6zo1u.jpghttps://forums.tigsource.com/index.php?topic=25183.msg752677#msg752677Added another layer of background
http://oi50.tinypic.com/8znyas.jpghttps://forums.tigsource.com/index.php?topic=25183.msg753265#msg753265Some work with the palettes and fog code
http://oi50.tinypic.com/xp63o6.jpghttps://forums.tigsource.com/index.php?topic=25183.msg753713#msg753713palette to be used for underground areas
http://oi46.tinypic.com/i6m2b8.jpghttps://forums.tigsource.com/index.php?topic=25183.msg769705#msg769705successfully connected a couple of placeholder levels together to a hub world
http://oi45.tinypic.com/33ok0m9.jpghttps://forums.tigsource.com/index.php?topic=25183.msg773867#msg773867screenshot of what the game looks like right now
http://oi49.tinypic.com/zty736.jpghttps://forums.tigsource.com/index.php?topic=25183.msg775752#msg775752the intricate pipe tileset, the big heads and the moss like plant
http://oi45.tinypic.com/359fh1k.jpghttps://forums.tigsource.com/index.php?topic=25183.msg785155#msg785155Art-wise there hasn't been a ton of progress, but at least some. For example these are in
http://oi47.tinypic.com/2afgb2o.jpghttps://forums.tigsource.com/index.php?topic=25183.msg785155#msg785155The signs are randomly generated from a set of parts
http://oi46.tinypic.com/125jcqe.jpghttps://forums.tigsource.com/index.php?topic=25183.msg803589#msg803589You are stranded on the little island, and a stupid AI would just end up waiting below you
http://oi47.tinypic.com/24n439f.jpghttps://forums.tigsource.com/index.php?topic=25183.msg805509#msg805509sound editor
http://oi45.tinypic.com/2akjza9.jpghttps://forums.tigsource.com/index.php?topic=25183.msg806034#msg806034real cursed image
http://oi49.tinypic.com/mn27wx.jpghttps://forums.tigsource.com/index.php?topic=25183.msg807834#msg807834the level looks better and is more readable when there's no light at all, as such
http://oi46.tinypic.com/r060jl.jpghttps://forums.tigsource.com/index.php?topic=25183.msg811184#msg811184how to add a graphical asset to Rain World: I write some instructions
http://oi45.tinypic.com/11kfw2w.jpghttps://forums.tigsource.com/index.php?topic=25183.msg811845#msg811845the second image is slightly scewed
http://oi46.tinypic.com/2i1mmnb.jpghttps://forums.tigsource.com/index.php?topic=25183.msg811845#msg811845the second image is slightly scewed
http://oi45.tinypic.com/2iw97qo.jpghttps://forums.tigsource.com/index.php?topic=25183.msg811845#msg811845Here they are, overlayed
http://oi45.tinypic.com/2qx0xte.jpghttps://forums.tigsource.com/index.php?topic=25183.msg811845#msg811845a "scewing factor" that increases as you move away from layer 5
http://oi50.tinypic.com/5n8xg2.jpghttps://forums.tigsource.com/index.php?topic=25183.msg811845#msg811845some renderings that made your truly sea sick, like this
http://oi48.tinypic.com/118oa6x.jpghttps://forums.tigsource.com/index.php?topic=25183.msg874183#msg874183sketching up some logos
http://oi50.tinypic.com/2napd0n.jpghttps://forums.tigsource.com/index.php?topic=25183.msg874183#msg874183sketching up some logos
http://oi36.tinypic.com/35irneh.jpghttps://forums.tigsource.com/index.php?topic=25183.msg880070#msg880070Custom Game screen
http://oi43.tinypic.com/m7ytnb.jpghttps://forums.tigsource.com/index.php?topic=25183.msg880852#msg880852mock-up for a pause screen
http://oi39.tinypic.com/34xfhol.jpghttps://forums.tigsource.com/index.php?topic=25183.msg881047#msg881047contrast between the crazyness of the title script and the strictness of the menu texts
http://oi41.tinypic.com/3tsmw.jpghttps://forums.tigsource.com/index.php?topic=25183.msg887835#msg887835first time ever I spawned four players on a level
http://oi43.tinypic.com/2q16zqx.jpghttps://forums.tigsource.com/index.php?topic=25183.msg887843#msg887843"the black player clinging to the central post is looking at me in a way which pieces right to the VERY CORE OF MY SOUL"
http://oi42.tinypic.com/1sl7id.jpghttps://forums.tigsource.com/index.php?topic=25183.msg889230#msg889230Working on portraits
http://oi39.tinypic.com/33fb53q.jpghttps://forums.tigsource.com/index.php?topic=25183.msg889247#msg889247I'll put it on the first page, to give people an idea about what's up motion-wise
http://oi44.tinypic.com/2is8lyx.jpghttps://forums.tigsource.com/index.php?topic=25183.msg889274#msg889274Pikachu clones
http://oi39.tinypic.com/dg3pmv.jpghttps://forums.tigsource.com/index.php?topic=25183.msg889283#msg889283"The eyes should be rounder in the portraits"
http://oi43.tinypic.com/2z4dypu.jpghttps://forums.tigsource.com/index.php?topic=25183.msg891196#msg891196options menu
http://oi39.tinypic.com/w9g1hi.jpghttps://forums.tigsource.com/index.php?topic=25183.msg891196#msg891196you can also define the joystick input
http://kuvaton.com/k/Y616.gifhttps://forums.tigsource.com/index.php?topic=25183.msg891401#msg891401"Would something like this do the trick ?"
http://oi42.tinypic.com/9lap2v.jpghttps://forums.tigsource.com/index.php?topic=25183.msg892299#msg892299Buttons
http://oi42.tinypic.com/2s9qatv.jpghttps://forums.tigsource.com/index.php?topic=25183.msg892299#msg892299little animation for the player
http://oi40.tinypic.com/290x6yg.jpghttps://forums.tigsource.com/index.php?topic=25183.msg892426#msg892426some new graphics
http://oi42.tinypic.com/al1ao9.jpghttps://forums.tigsource.com/index.php?topic=25183.msg896144#msg896144level design, for the tutorial levels
http://oi40.tinypic.com/34zzk8m.jpghttps://forums.tigsource.com/index.php?topic=25183.msg898388#msg898388Lizard-egg behaviour
http://cdn.memegenerator.net/instances/400x/35761037.jpghttps://forums.tigsource.com/index.php?topic=25183.msg915324#msg915324one can definitely appreciate the old mr. scott wisdom of "under promise, over deliver"
http://oi40.tinypic.com/14ya7hs.jpghttps://forums.tigsource.com/index.php?topic=25183.msg922651#msg922651Kill indicators
http://oi42.tinypic.com/11s0dit.jpghttps://forums.tigsource.com/index.php?topic=25183.msg929620#msg929620new version of the typeface
http://oi42.tinypic.com/vigpog.jpghttps://forums.tigsource.com/index.php?topic=25183.msg929842#msg929842there's some kind of graffitiesque quality to the old one that I'm missing in the new one. What do ya'll think about these?
http://oi40.tinypic.com/351cnli.jpghttps://forums.tigsource.com/index.php?topic=25183.msg930851#msg930851a few new assets
http://oi42.tinypic.com/1r27om.jpghttps://forums.tigsource.com/index.php?topic=25183.msg932740#msg932740implemented sticking creatures to walls with spears
http://oi42.tinypic.com/sfw6rn.jpghttps://forums.tigsource.com/index.php?topic=25183.msg939334#msg939334Complete makeover of the world map
http://oi42.tinypic.com/33c53md.jpghttps://forums.tigsource.com/index.php?topic=25183.msg940400#msg940400His stomach was another himself
http://oi40.tinypic.com/2quus81.jpghttps://forums.tigsource.com/index.php?topic=25183.msg940696#msg940696the calendar
http://oi41.tinypic.com/30ndfzk.jpghttps://forums.tigsource.com/index.php?topic=25183.msg942544#msg942544rainbow maps
http://oi40.tinypic.com/55ih4x.jpghttps://forums.tigsource.com/index.php?topic=25183.msg943078#msg943078Started animating the shelter door
http://oi40.tinypic.com/a31qo4.jpghttps://forums.tigsource.com/index.php?topic=25183.msg946488#msg946488Got rid of some harsh gradients in the background
http://oi42.tinypic.com/2nip5zc.jpghttps://forums.tigsource.com/index.php?topic=25183.msg948137#msg948137new, bigger shortcut holes
http://oi42.tinypic.com/9kqf0w.jpghttps://forums.tigsource.com/index.php?topic=25183.msg953782#msg953782More typography
http://oi40.tinypic.com/2w4wb5k.jpghttps://forums.tigsource.com/index.php?topic=25183.msg955262#msg955262This typeface I've got going works a lot better with some words than with other
http://oi43.tinypic.com/x4niif.jpghttps://forums.tigsource.com/index.php?topic=25183.msg955620#msg955620Not quite able to convince myself with these ones
http://oi43.tinypic.com/2vdo8ep.jpghttps://forums.tigsource.com/index.php?topic=25183.msg955620#msg955620Not quite able to convince myself with these ones
http://oi40.tinypic.com/24vi1r9.jpghttps://forums.tigsource.com/index.php?topic=25183.msg955620#msg955620Not quite able to convince myself with these ones
http://oi40.tinypic.com/9r3fkm.jpghttps://forums.tigsource.com/index.php?topic=25183.msg955620#msg955620Not quite able to convince myself with these ones
http://oi44.tinypic.com/w14i3c.jpghttps://forums.tigsource.com/index.php?topic=25183.msg958777#msg958777match over screen
http://oi40.tinypic.com/2ng8wvl.jpghttps://forums.tigsource.com/index.php?topic=25183.msg959904#msg959904The white lizards are the ones that change color to blend with the environment, and when they're hurt they glitch out and blink like that
http://oi44.tinypic.com/33z8u3o.jpghttps://forums.tigsource.com/index.php?topic=25183.msg963611#msg963611new art asset
http://oi40.tinypic.com/4q55qw.jpghttps://forums.tigsource.com/index.php?topic=25183.msg964283#msg964283More work on procedurally generated plants
http://oi43.tinypic.com/xll5k0.jpghttps://forums.tigsource.com/index.php?topic=25183.msg964579#msg964579Fungi Trees
http://oi41.tinypic.com/2due6af.jpghttps://forums.tigsource.com/index.php?topic=25183.msg965620#msg965620So that brings us to my current idea for a story
http://oi44.tinypic.com/30u8m5x.jpghttps://forums.tigsource.com/index.php?topic=25183.msg965913#msg965913first milestone in the AI of the pups - the terrain mapping
http://oi43.tinypic.com/2rh7hjp.jpghttps://forums.tigsource.com/index.php?topic=25183.msg971757#msg971757I stood on one side of a divide with the pups
http://oi42.tinypic.com/241ruo7.jpghttps://forums.tigsource.com/index.php?topic=25183.msg971757#msg971757I jump across, but the pups can't
http://oi44.tinypic.com/2i29zyx.jpghttps://forums.tigsource.com/index.php?topic=25183.msg971757#msg971757the path finder gives them a path and they start to move
http://oi42.tinypic.com/zk4843.jpghttps://forums.tigsource.com/index.php?topic=25183.msg971757#msg971757When they see the lizard their internal image of what creature is where is updated
http://oi44.tinypic.com/2cpcopl.jpghttps://forums.tigsource.com/index.php?topic=25183.msg971757#msg971757the next round of path finding tries to avoid tiles close to that area
http://oi42.tinypic.com/b8r8k6.jpghttps://forums.tigsource.com/index.php?topic=25183.msg975832#msg975832For each of the room's exits, a dijkstra map is created
http://oi40.tinypic.com/2h50907.jpghttps://forums.tigsource.com/index.php?topic=25183.msg977397#msg977397There is a little bit of a tribal theme going on in rain world, or tribal industrial
http://oi39.tinypic.com/2s6veqa.jpghttps://forums.tigsource.com/index.php?topic=25183.msg977397#msg977397It looks mayan, it looks a little graffiti and a little high-tech
http://oi40.tinypic.com/2d9btox.jpghttps://forums.tigsource.com/index.php?topic=25183.msg977397#msg977397I have to fill in the main letter shapes
http://oi44.tinypic.com/r1muxe.jpghttps://forums.tigsource.com/index.php?topic=25183.msg977397#msg977397Contrast the old logo
http://oi39.tinypic.com/2mph1y0.jpghttps://forums.tigsource.com/index.php?topic=25183.msg982156#msg982156I tried modifying the old logo a little bit in order to make it less "cuddly" and a little grittier
http://oi44.tinypic.com/21oyclu.jpghttps://forums.tigsource.com/index.php?topic=25183.msg982170#msg982170How about this?
http://oi41.tinypic.com/23wpe9d.jpghttps://forums.tigsource.com/index.php?topic=25183.msg982820#msg982820latest (and hopefully final) version
http://oi60.tinypic.com/fsz87.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1009031#msg1009031I need to be able to save and load a level
http://oi58.tinypic.com/2rnbm1h.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1018549#msg1018549the unity build loaded a level saved by the director level editor
http://oi62.tinypic.com/jsfz86.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1020332#msg1020332The level editor encodes an image
http://oi57.tinypic.com/281rp6p.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1020332#msg1020332This in turn is deciphered by the shader
http://oi59.tinypic.com/x1ewdv.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1020332#msg1020332The shader is also fed another texture, a palette texture
http://oi61.tinypic.com/sqqezr.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1020475#msg1020475My texture looks like this
http://oi61.tinypic.com/mbipg5.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1035444#msg1035444lizard path finding
http://s28.postimg.org/p22i1aajv/tracker.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1048698#msg1048698the Tracker as it stands after one day of work
http://s28.postimg.org/d074751bf/tracker.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1048827#msg1048827Here is the gif
http://oi59.tinypic.com/f0nel2.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1052931#msg1052931lizard cosmetics
https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpa1/v/t34.0-12/10941319_10205865789189863_4788473_n.jpg?oh=37f8a597afc2672dc2e838b0e67ec4f4&oe=54DD316A&__gda__=1423715829_c3f59977c9cfc0a77dc5407824e29a12https://forums.tigsource.com/index.php?topic=25183.msg1109106#msg1109106detachable mask
https://giant.gfycat.com/KeenUnknownCirriped.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1116661#msg1116661pinks are also rocking the occasional tail appendage
http://s24.postimg.org/5omtatqzp/colours.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1116982#msg1116982"some of the pinks look nearly red to me"
https://giant.gfycat.com/PortlyBleakAtlanticridleyturtle.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1126141#msg1126141cicada jump
https://www.ultraimg.com/images/internalState2.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1128568#msg1128568the cicada is harassing the player, until the player is armed
https://pbs.twimg.com/media/CNhbqg-VAAAicmA.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1175082#msg1175082We had front and center billing at the adult swim games booth
http://imgwiz.com/images/2015/09/30/I27Aw.pnghttps://forums.tigsource.com/index.php?topic=25183.msg1184628#msg1184628Making tiles
http://imgwiz.com/images/2015/10/30/aiKTY.pnghttps://forums.tigsource.com/index.php?topic=25183.msg1193677#msg1193677This region does not joke around
https://giant.gfycat.com/HandmadeBonyKob.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1205849#msg1205849"slow reveal" animation
http://imgwiz.com/images/2016/01/01/LIhQX.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1209119#msg1209119Made it able to swim, and worked quite a bit with making it not get stuck
http://imgwiz.com/images/2016/01/09/difo5.pnghttps://forums.tigsource.com/index.php?topic=25183.msg1211136#msg1211136The sensible course of action is climbing up the sides of the valley until you are in a position to start hurling stuff at the vulture
https://www5b.wolframalpha.com/Calculate/MSP/MSP541i2b3479i14ibb09000033if83e2f56g0dee?MSPStoreType=image/gif&s=53&w=546.&h=348.&cdf=Resizeablehttps://forums.tigsource.com/index.php?topic=25183.msg1215572#msg1215572Using the wolfram alpha inverterter I got an inverted function
http://imgwiz.com/images/2016/01/25/iH61k.pnghttps://forums.tigsource.com/index.php?topic=25183.msg1215628#msg1215628One-dimensional lookup texture apparently not a good idea
https://pbs.twimg.com/media/Cdsjk3zVAAAe9L3.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1231655#msg1231655some bits from the GDC talk: hello
http://imgwiz.com/images/2016/03/29/hMUR.pnghttps://forums.tigsource.com/index.php?topic=25183.msg1234443#msg1234443it ends up looking like almost all the trees are at the same place way over by the horizon
https://media.giphy.com/media/xUPGcdtVN7SyT1d0E8/giphy.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1324059#msg1324059OBLIGATORY 1 WEEK TO RELEASE HYPE!!
https://media.giphy.com/media/3o7btNUVx7GX7D0xOg/giphy.gifhttps://forums.tigsource.com/index.php?topic=25183.msg1326285#msg1326285there is a tunnel to the left of you. cruise left then up
http://bitserum.com/wp-content/uploads/2017/04/buggy.pnghttps://forums.tigsource.com/index.php?topic=25183.msg1326696#msg1326696"What's up with this area in the Industrial Complex"
http://i68.tinypic.com/w82psz.jpghttps://forums.tigsource.com/index.php?topic=25183.msg1360751#msg1360751an important part of that is of course multiplayer